The Witness Has a Simple but Winning Formula

The Witness

A Sight to Behold

I recently got the chance to review Jonathan Blow’s The Witness for AdventureGamers, and it impressed me so much I’m telling everyone I know about it! It isn’t in any way, shape, or form a follow-up to Blow’s previous game, Braid, other than the fact that, like its forerunner, The Witness will really and truly challenge your puzzle-solving skills to their utmost measures. Continue reading


2013 Gaming Archive #20: Braid


Think You Know Puzzles? You Ain’t Seen Nothing!

Braid was one of those “twice-over” games for me, meaning that it’s one of the few games that got its digital claws in me deep enough that even after finishing the story mode (and simply not being up to figuring out all the puzzles – honestly, I tried!), I felt compelled to return to it some time later for a second try. This time, however, I made a pact with myself: Puzzles, this town ain’t big enough for you and me! Continue reading

Top 5: Game Endings

Top Game Endings

All’s Well That Ends Well

It’s not about whether you win or lose, it’s how you play the game, right? But sometimes, even the best gameplay experience can be made or broken by the game’s ending. Continue reading