I’m not a sensationalist or anything, but when all the uproar about the apparent misogyny in Grand Theft Auto V started up just prior to its release last year, I was already thinking to myself, “Yeah, I’m gonna play that game!” Even back then, having played almost the entire series starting with GTA III (minus the handheld stuff), and going on the defensive whenever someone levels accusations of bigotry against games in general, I staunchly defended Rockstar’s latest offering against what I was sure was the media blowing things out of proportion once again (as they are wont to do on a regular basis). Continue reading →
With the imminent release of Rockstar’s Grand Theft Auto V, I decided it was finally time to retire its immediate predecessor from my backlog. Add the same time, I’m finally laying to rest one of – if not the – longest-running unbeaten current-gen game I own; GTA IV was one of my first two 360 games way back when, and, ironically, I’d never gotten far beyond the first mission. Now that GTA V has hit store shelves in time for the holiday season, I can at last put it onto my Christmas wish list in good faith, knowing that I’m current and up-to-date as far as GTA retail releases go. Continue reading →
The games industry produces a never-ending stream of games chock-full of the manliest, muscle-bound macho beefcake, the toughest space marines packing a Star Destroyer’s worth of firepower, and armor-clad knights of the realm, ready to lay down life and limb in defense of chaste princesses. We like games full of action and explosions, so it’s a necessary evil.
But then there are those moments when the above formula just goes completely off the rails, whether intentionally or through some misguided train-wreck of a design decision, and we suddenly find ourselves faced with the weirdest, whiniest, and dorkiest bunch of characters this side of the final Harry Potter movie’s midnight showing. That’s not to say we don’t love them; whether serving as all-important comic relief in otherwise blasted landscapes or being the most memorable feature in what could have been an otherwise bland game, the loveable losers of gaming are as important as any characters. For this reason, today we honor the freaks and geeks of gaming. Enjoy! Continue reading →
Some games are all about characters getting in touch with their sensitive sides. Characters who’d rather talk it out and like to play by the rules. And then there’s games that feature some absolutely full-throttle, balls-to-the-wall badasses, and are proud of it. Today, we celebrate the rebels, the characters who’ve ventured off the beaten path, the characters who kick some ass first and ask questions later. Continue reading →
Traditionally, games focus on one of two central motivations: either the world needs saving, or you have to rescue your love from the clutches of Evil. And yes, there are many times when the two are interwoven into the same goal, but you get our point. Continue reading →