Backlog Redux 2014 #1: Limbo


Limbo Redux

I’ve restarted Limbo about three times now. Each time I sit down to play it, I get about 15 or 20 minutes into it, and then stop. It’s not because it’s too spooky (though it is, plenty!) but somehow I just always seem to have other pressing matters to attend to, and don’t get much further than the first appearance of the spider. This time, though, I stuck with it, and in the space of a few hours spread over the afternoon of January 1st, I ran through the game in its entirety. I think I get what some of the hubbub about this game was all about…kind of. Continue reading