2015 By the Numbers, #17 – Shoot Many Robots

Shoot Many Robots

Instead of writing reviews for completed games as I did last year, this year I’ve decided to try a new approach. Here then are my stats, real and fictional. Continue reading


Backlog Redux 2014 #23 – South Park: The Stick of Truth

South Park: The Stick of Truth

Super Sweet!

I’ve already went on at some length about how closely The Stick of Truth sticks to the TV show’s look and sense of humor. Though back then I was still in the game’s initial stages, they really set the tone for what was to come. And boy was I not disappointed! It took me a little longer to finish the game than I thought (I took a break about midway through), the insanity continued coming a mile a minute, blow-by-blow. If anything, the game’s latter half is even more hilarious than the beginning was. Continue reading

Backlog Redux 2014 #5 – Assassin’s Creed: Brotherhood

Assassin's Creed Brotherhood

Stabbed in the Back By My Best Intentions

Like a growing number of people out there, I was one of those who look down on the Assassin’s Creed franchise by sheer virtue of it having turned into a corporate cash cow, an annual sacrificial offering to the gods of capitalism and greed. With its churning out of sequels at a fixed pace, its reputation has fared no better in the eyes of many of us gamers than, say, the new Call of Dutys or Battlefields each year. (Of course I realize that this sentiment in no way reflects their ungodly sales numbers and revenue generated by a gamer base all too eager to greedily lap them up.) Continue reading

The Perfect South Park Game Experience?

South Park: The Stick of Truth

Now This Is What I’ve Been Waiting For in a South Park Game!

I won’t claim I know every South Park game that’s ever come out on the market (though there probably aren’t all that many). I used to have that crappy N64 game, which was nothing more than an awful turkey shooter, from what I remember – but hey, it was three-dimensional, which was new at the time, and offered a chance (an extremely limited chance!) to explore the town of South Park in three dimensions, which was more lifelike than the show, which was also pretty new at the time. More recently I had the chance to play Tenorman’s Revenge when I reviewed it on XBLA. I liked Tenorman’s Revenge, and it was plainly obvious that it was a game more in tune with the sensibilities of the show, which is to say stuffed full of politically incorrect, crass toilet humor. But the tone was right, and in a franchise known primarily for its edgy humor, that’s what matters.

But all of that has now been literally blown out of the water with the recent release of South Park: The Stick of Truth! Continue reading

2013 Gaming Archive #26: Clash of Heroes

Clash of Heroes

Rearrange Yo’ Face

Might & Magic: Clash of Heroes remains, in my humble opinion, the single best game that Microsoft has given away to their Xbox Live Gold members free of charge this year. The amount of fun to be had in this simple but well-executed and beautifully presented high fantasy Connect-3 puzzler is, simply put, addictive. Nothing against the other games in the Free Games for Gold promotion, but it wasn’t even a fair fight with Clash of Heroes in the mix. Continue reading

PodBytes – E3 2012 Special

PodBytes E3 2012 Special


E3 has wrapped; the Los Angeles Convention Center has closed its doors to game developers, publishers, and the journalistic mass circus that comes with it all each year. As the cleaning crews sweep in (pun only slightly intended), gamers begin the eager anticipatory wait until they can get their hands on the tantalizing goods that have just been unveiled to the world.

But not everything is said and done. In the wake of press announcements, trailers, and plenty of pomp and circumstance, information must be digested, claims must be dissected, and promises analyzed. Continue reading